# Simulations / Matrix and the Speed of Light ?

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I think I read somewhere that the speed of light would make there be a limit to how CPU intensive a simulation is... (rather than allowing infinite speeds)

Apparently time slows down due to gravity (related to how crowded things are) - which would also reduce the CPU usage.

Note that there is a threshold of time (Planck time) which limits how CPU intensive things are as well. (rather than infinitely continuous time)

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Note the original topic was "Simulations/matrix and the speed of light?" but it was blocked....

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The main limitation to computation is that to enter a value into a register takes a certain amount of energy. Hence using present technology Moores law states that computing power doubles every couple of years and means that the total power of the earth would be needed by 2040 and in a couple of hundred years the energy of the whole galaxy would be needed. While energy usage can be reduced by minaturisation there is also a limit to this as modern circuit boards are at the point when quantum effects start to become important.So to increase computation power a completely new principle like quantum computing is needed.

It is true that gravity limits how much information can be stored in a certain space. Bekenstein and Hawking when studying black holes found that the total amount of information you can fit in a space corresponds to the surface area of the space rather than the volume. Hence you can fit a lot less energy into space than you would expect. Maybe one day this will be the limit as the universe could be seen as a kind of computer.

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8 hours ago, linenum said:

I think I read somewhere that the speed of light would make there be a limit to how CPU intensive a simulation is... (rather than allowing infinite speeds)

Apparently time slows down due to gravity (related to how crowded things are) - which would also reduce the CPU usage.

Note that there is a threshold of time (Planck time) which limits how CPU intensive things are as well. (rather than infinitely continuous time)

Is this where quantum computing comes into its own Linenum?

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@kickaha
BTW I don't think the simulation would explicitly simulate every single particle....
e.g.

https://www.lifesplayer.com/flightsim.php
In Flight Simulator 2020 it can go from blades of grass and leaves to up above the earth - and you can find your house because it generates a 3D model from satellite data. This game uses "machine learning"...

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2 hours ago, sickofallthebollocks said:

Is this where quantum computing comes into its own Linenum?

It looks like quantum machine learning is possible:

See my previous post about machine learning...

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6 minutes ago, linenum said:

It looks like quantum machine learning is possible:

See my previous post about machine learning...

Have you checked out Anthony Patch's stuff on this?

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3 hours ago, Nemuri Kyoshiro said:

Have you checked out Anthony Patch's stuff on this?

Thanks I've started to look into that...
https://www.anthonypatch.com/mandela-effect-d-wave-s-boltzmann-machine-quantum-pollution

I don't think that the Mandela Effect is related to the nature of reality... I think it involves chance and is a bit like this:

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• Guest changed the title to Simulations / Matrix and the Speed of Light ?
On 6/11/2020 at 12:29 PM, linenum said:

Note the original topic was "Simulations/matrix and the speed of light?" but it was blocked....

Done.

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The simulation is the system describing itself

The real and the world is not the same

The real is still here but the simulation is the mask over your perception

Taoists ignore the ego to dissolve the mask

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