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View Full Version : BioShock (video game) and Mind-Control themes...


marcus
18-08-2007, 08:54 PM
For years various symbolism and mind-control themes have been present in movies. But now, as computing technology is becoming increasingly powerful - video games are gaining the ability to contain these mind-control themes.

BioShock is absolutely drenched in symbolism and mind-control triggers, and the games excessively oppressive atmosphere forms the perfect environment for such a thing.

Take a look at this article, games have come along way. These mind-control techniques can have quite an impact on movie viewers. Imagine the impact it could have when you directly participate in those worlds!

Mind Control and BioShock (http://www.thethoughts.co.uk/thoughts/bioshock-symbolism-and-mind-control/)

erikneo
18-08-2007, 09:03 PM
What i found wierd is that the first youtube video have over 100 000 views and 300 faverite and nobody has commented on it?What those that tells us?

marcus
18-08-2007, 09:12 PM
What i found wierd is that the first youtube video have over 100 000 views and 300 faverite and nobody has commented on it?What those that tells us?

Quite a lot of things probably. :D That the video isn't all that good. That there are a *lot* of copies of that video on youtube. And also that gamers can be a pretty passive lot.

So yeah. Mind-Control and passive people. Great target audience then.

sean~infinte
18-08-2007, 09:31 PM
genetical inhanced people who have gona crazy in an underwater city is the main theme of the game

its in ur face and dark on purpose as much as the symbolism goes well its in ur face thus notrealy that effective

the developers said the original idea was to put the player on a island with nazis on it

marcus
18-08-2007, 10:05 PM
its in ur face and dark on purpose as much as the symbolism goes well its in ur face thus notrealy that effective


I guess it is only in your face when you know about these things. Otherwise it is seen as "very strange and very creepy", and gets to do its work.